LEXX 3.06: K-Town

The LEXX crew are forced to from the inhabitants of K-Town (whose schtick is that they like throwing rocks at people) through a warren of brutalist tunnels, and before you can say, “has this series made enough of the concept of everyone in the Light Zone having a Dark Zone double?” they’ve encountered the Dark Zone double of Mantrid, and have to enlist his help in rebooting Light-Zone Kai.

For me this was the weakest episode so far, partly because it’s the first one that’s had serious continuity with Season Two, and I confess I’m starting to forget some of the details.

On the plus side, the location footage is great, and there’s some, erm, pornographic surrealism as we find out that Kai’s control switches are located in an area which for most men is simply a *metaphorical* control switch, and Xev, well, literally turns him on.

LEXX: 3.05: Gondola

All the regular and recurring characters bar our-universe-Kai and May are attempting to fly over the deserts of Fire in an air balloon that’s sinking rapidly, and before you can say “isn’t this the LEXX version of Alfred Hitchcock’s 1944 survival movie Lifeboat?” they’re facing the problem of which of them to throw overboard so the rest of them can survive. There’s some good twists, particularly regarding the identity of the inevitable traitor. I’m rather liking how the longer series-arc format is allowing the writers time to take diversions, and the practice of reincarnation on the part of some of the people of Fire and Water is shaping up as a surprisingly versatile recurring plot device.

LEXX 3.04: Boomtown

And before you can say “Didn’t Russell T. Davies write a story by that name?” I can answer, “LEXX beat him to the punch by eight years”. Also, even though there’s at least once instance of LEXX doing a story which anticipates a RTD one surprisingly well, this one has nothing in common with the Doctor Who episode bar the name.

Anyway, this one does have more of a plot than last episode. Civil war breaks out on Fire as Duke squares off against Prince, and we learn that everyone in the Light Universe has a Dark Universe double, yes, even Kai. Meanwhile, on Water, the crew of the LEXX have sex with the locals in various ways and combinations. I’d say this one was entertainingly bonkers, in all senses of the word.

Also: shoutout to Bunny, who will be one of the few reasons to watch Season 4.

LEXX 3.3: Gametown

We’re in LEXX: The Soft-Porn Zone this episode, and before you can say “isn’t that every episode?”, the series answers “not this porny, it isn’t,” as Kai takes a shower with a naked lady, Prince gets up close and personal with Xev, and Xev stops Stan saying something he might regret with her breasts. No. Really.

Plot? Oh, yes, there was one. Kai visits Gametown, whose inhabitants spend all day playing Pyramid (the sportsball game from Battlestar Galactica, and yes, it is the same sportsball game) with very few clothes on, and May turns out to be working for Prince. That’s about it.

LEXX 3.02: May

I’d expected the series to play with parallel storylines– Stan and Xev on Fire, Kai and 790 on Water– for longer, but Kai finds a damsel in distress, the titular May, and before you can say “that makes sense in the context of developing parallel narratives, Prince as a love-interest for Xev and May for Kai,” Kai is off Water and meeting up with the others pretty fast, so that’s the end of that.

We don’t actually learn a lot about Water, and certainly it’s unclear which, if any, of the narratives the characters spin about it are true (May, apparently the Water equivalent of Prince, is no less manipulative). We do learn that Prince can regenerate, and possibly May can too. Kai definitely gets all the lines this episode, but Xev seems to have developed a terminal case of naivete, apparently falling in love with Prince despite him being clearly dodgy AF. I should say, though, that I’m really being won over by Xenia Seeberg’s performance as Xev; she slithers about like a lizard and sniffs people and things in a credibly non-human way.

Finally, the crew of the LEXX appear to have abandoned their mission to roam the universe trying to get laid, presumably because they’ve got enough opportunities where they are.

The Least of the Mohicans?

With some trepidation I’ve been watching Hawkeye And The Last of the Mohicans (ETA: Available at Talking Pictures TV, and also streaming on-demand on PlutoTV). Trepidation, because it was made in 1957 and clearly is going to warrant Talking Pictures TV’s Contains Racist Language And Depictions title card; however, it’s one of the oldest, if not THE oldest, Canadian Broadcasting Corporation television programme still viewable, so I felt I should give it a try for historical reasons.

My takeaways:

  1. While the brownface is indeed shocking to a modern audience (Cec Linder in makeup and a war bonnet as an “Indian Chief”, no kidding), and the depiction of Native culture ridiculous (e.g. Hurons living in tipis), one point in its favour is that the Native characters are all given fully rounded characterisation and interesting motivations; their resistance to colonisation is presented as fully legitimate, and they have as complicated internal power politics as you can depict in a 30-minute episodic series. So not to apologise for, or forgive, the other parts, but at least it didn’t go the route of having the Natives as the unreasonable faceless horde of cowboy movies or Laura Ingalls Wilder.
  2. Clever old CBC, making a “settlers and Indians” series which is set before the American revolution, and in a vaguely defined “Huron territory” that could be anywhere from New York to Eastern Ontario. That way you can sell it on both sides of the border without having to deal with the sticky political wicket of rebellion against/loyalty to the Crown.

Happy new year?

Just a quick note to wish all my readers a great 2021, or at least a better 2021 than 2020.

I had lots of great plans for new and continuing article series on this blog last year, most of which largely went by the wayside. The reason had less to do with Covid-19, and more to do with the fact that I’ve been working on the book version of Leadership Lessons from Game of Thrones, which has wound up occupying the space in my attention normally reserved for blogging. However, once it’s finished, I have a few more ideas for things to do here.

In the meantime, have a picture of a cat:

More exciting publishing news

Fans of the ace detective team of Wills FitzJames and Noah Moyo from “Jolene” can rejoice! A new story, featuring a home invasion, an unresponsive gardener AI who is the only witness, and an intuitive border collie, is coming out shortly in the anthology London Centric from NewCon Press. It’s a thrill to be in the company of such amazing authors! Click here to preorder.

Praise for “The Black Archive: The Robots of Death”

From Sci-Fi Bulletin:

“Fiona Moore loves The Robots of Death as much as we do, unravelling the various threads that combine to create a pretty much perfect story. And as much as you might think you know there’s nothing new to say here, you might just be surprised. 9/10”

Check it out for yourself here, of course (ebook now available, print available from Monday).

The Colour Out Of Space Opera: What Is A Space Opera?

The following blog post series is based on a talk I gave at Eastercon in 2018. While normally the talks I give at conventions usually wind up becoming either academic papers or magazine/fanzine articles, this one involves way too much visual content– videos, photos, links to outside sites– to work in this format. However, including visual content and meta-content is of course what blogs do best.

If you’re interested, you can watch a video of the full talk here, and before I begin I would like to thank Caroline Mullan for asking me to give it, and Tony Keen for coming up with the title.

The subject of this series is the use of colour in space opera, and how colour and style are used to cue and direct the viewer, even without them necessarily realising it. According to structuralist anthropology, humans tend to view the world, unconsciously, according to certain classification systems (e.g. nature versus culture, raw versus cooked…), and the colours used in many space operas need direct our minds in certain ways.

Why?

For the present purposes, I’ll be defining space opera as an ongoing series based on or around a spaceship and its travels. If all television series are, to paraphrase the old saying, either Gilligan’s Island or The Fugitive, then space operas are the SF version of The Fugitive: rather than waiting in one place for the action to come to them, the protagonists go to where the action is. This a bit of a rough-and-ready working definition, as there are certain series, like Babylon 5 and Star Trek: Deep Space Nine, which tend to get considered “space opera” despite being based on and around a space station. However, in some ways they are exceptions which prove the rule: DS9 is not only part of a wider, more conventionally space-operatic, franchise, but after the introduction of the Defiant it fits much more in a space-opera mould, whereas Babylon 5, by virtue of being an epic saga spanning multiple star systems, manages to get the distance aspect as well.

My examples here will mainly draw on Star Trek, Blake’s 7 and Battlestar GalacticaStar Trek is in some ways the archetypical space opera; as for the latter two, as well as representing some of the different directions space opera can go in, they are also series that I know something about, having written a book or two on them (that was the word from our sponsor. We can now resume the programme).

The nature of space opera has certain knock-on effects on production. One of them is the need to establish character fairly quickly and easily for anyone new coming in (particularly for programmes like original Star Trek, which don’t follow a story-arc structure but are made up of mostly stand-alone episodes), and even for regulars (as space operas tend to have constantly-changing guest casts). Mood also has to be established quickly, and not too blatantly.

The other main point is that you need to differentiate locations easily and cheaply. If a series is going to a different planet almost every week, building a whole new set is out of the budget even for a series like original Battlestar Galactica (at the time the most expensive television programme ever made). Locations tend to be affected by geographic proximity: you want to film somewhere within easy commuting distance of the studio (hence the frequent use of Vasquez Rocks in Star Trek, original Battlestar Galactica and other California-made series, and Kamloops in the 2003-10 Vancouver-made Battlestar Galactica).

Given this, it’s not too surprising that colours are frequently used to establish character and mood, and to turn a small number of sets and locations into a dazzling array of new planets.

Next post, I’ll be giving you a brief guide to what structuralist anthropology is, and what it’s got to say about all this.